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v4.12

Change-list:
Gameplay changes:


-Old Acolytes are back (can be killed while harvesting gold)
-Old Killing souds are back (Till i rewrite the system)
-Old Bonus system is back
-Polymorphed/hexed heroes now do not stop giving out aura, and also get exp
-Drums of command: Removed (There was a bug that it suppressed the effect of the main aura, perhaps when I fix the bug, i will return the item)
-fight sound removed (thanks to spammers)
-At the beginning of the game, you can kill raccoon that is at the top, as well as a deer that is at the bottom, from there you will receive a small pleasant bonus.


Bug fixes:
Ogre's Melee aura - fixed.
Thrall's Reflect shield - fixed.

Heroes:
-New Alliance Intelligence hero - "High Elven Adept" (Chronomancer):
Z - Forked beam: Calls a steam of beams to damage enemies. Hits a maximum of 6 units. (85-1440 damage at level 1-20.)
X - Spirit Touch: Chronomancer instantly restores his mana as well as the mana of all allied heroes nearby. (100-1620 mana at level 1-20).
C - Magic shield: Creates a shield that absorbs damage by using the Chronomancer's mana. Blocks 100% of incoming damage.
V - Telekinesis: The hero uses his telekinetic powers to lift enemied units in the targeted area into the air. After reaching a considerable height, the hero smashes them back down to the earth. (Read about damage in the description in game).


*I created this hero so that the Arm of god WooJ item would be used more often (Because the hero has mana shield ability).

-New Horde Agility hero - "Servant of Azshara" (Siren):
Z - Siren's Power: The Siren uses ancient Naga magic, creating a magical wave that deals damage to land units in a line. (125-1570 damage at level 1-20).
X - Poison Arrows: The Siren gains the ability to attack enemies with poisonous arrows, which cause additional damage, slow down movement speed and attack speed. (Read the descripion in the game)
C - Azshara's Shield : Azshara's shield absorbs any magic damage directed against the hero. (Absorbs 200-3050 magic damage at level 1-20)
V - Summon Couatl : Summons a powerful Couatl to attack your enemies. (Level 1 - 1 Couatl; Level 2 - 2 Couatls; Level 3 - 3 Couatls)

Furion: Skin is changed.
Z (Treants) removed, added Cyclone.
V (Healing ward) removed, added passive ultimate. Read description.

Sir Gregory Edmunson: Lightning shield reworked. Now it has the ability to turn on and off the shield instantly.

Granite Golem: Removed. Added a hero "Dark Dwarf".

Trigman: Old skin is back, bugs are fixed.

Grandfater of Time: Old Zombies are back. (Will be reworked with correct limit)

Death Knight: Death Pact (X) reworked.

Akama: Skin is changed.


Items:

Reworked item dropout system / balanced odds:
Ogres/Tuskars/Forgottens : Removed: Talisman of Wild; Rock stone; Ice shard.
Trolls Warlords: Added Talisman of Wild; Rock Stone; Ice shard; Doom Guard; Infernal; Removed books.
Boots of speed: Added back.


Balance changes:

Magic Assist: Armor type: Unarmored > Hero
Furion: INT per level: 3.6 > 4.0
Sorceress: INT per level: 3.5 > 3.8
Furbolg: INT per level: 3.3 > 4.0
Lord Raven: INT per level: 3.35 > 4.0
Admiral: STR per level: 2.35 > 3.7
Truthbearer: STR per level: 2.9 > 3.5
Mountain king: STR per level: 3.3 > 3.5
Coldbringer: INT per level: 3.5 > 3.9
Banshee: INT per level: 3.7 > 3.8
Firelord: INT per level: 3.2 > 3.8
Archimonde: INT per level: 3.5 > 3.9
Dark Dwarf: STR per level: 3.3 > 3.5

Grandfather of Time: Time stop: Area of impact descreased: 700 > 500.

GL:HF
EnbeR

 


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