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v4.10

Changelog:

bug fixes:

-X3 duel bugfixes. (Not all bugs are fixed, but should be better now)

-Medivh: Raven strike: bug fixed (failed attempt caused him to fly all over the map).
         Medivh curse: bug fixed (amulet now blocks this spell).

-Bagar: Quantum beam: fixed bug with damage distribution by area.


Gameplay changes/Miscellaneous/New stuff:

-Balanced exp. between Trolls Headhunters/Archers; Riflemans/Crypt Fiends.

-New loading screen.

-New sounds: "-alliance", "-horde".


Balance changes:

-Drums of Command: Damage reduced (45% > 30%). Icon changed. Buff effect changed. Will no more drop from Blue dragons.

-Boots of speed: Removed.

-Bagar: Frost wyrm: slow-down effect is reduced (7 sec. > 3 sec)

-Akama: STR per level increased (2.0 > 2.2)

-Blademaster: STR per level (2.0 > 2.2)

-Lich: Dark Ritual removed. Added Brilliance aura.

-Horde Lieutenant: Phoenix strike: Chance reduced (20% > 15%), added delay. Now the phoenix will not appear with every attack.

-Gloves of the Death Lord (Combo artifact): Damage Recovery: 15% > 40%.
                                            +50 STR (new bonus)
                                            +30 armor
                                            +300% attack speed.
                                            (Read the description on the scroll).

-Avatar of Vengeance (Warden/Queen of Pain): Duration decreased (170 sec. > 120 sec)

-Arthas: STR per level (2.7 > 2.6)
         Flying into fight: Cooldown increased (90/100/120 > 90/120/140 sec. at level 1/2/3)

-Bandit: Bandit Twin: The Bandit copy now has an expiration time (140 sec).
                                                                  

-Queen of Pain: Spells are balanced like Warden.

-Granite Golem: Spells are balance like Mountain King.

-Blue dragon (Neutral creep): slow-down effect is reduced (7 sec. > 3 sec)


Description corrections:

-Fixed descriptions of items and abilities in Polish (Orb of corruption; Master of skeletons; Sea elementals; Orb of slow; Bagar; Lightning shield;)
-Fixed description of items: Arcane Cover (Added info about Cooldown); Dust of appearance; Drums of command;
 A lot of errors fixed.

Heroes:

Medivh: Name - Lord Raven; Propername - Medivh
Sir Gregory Edmunson: Name - Truthbearer; Propername - Sir Gregory Edmunson
Jaina: Name - Frostmage; Propername - Jaina
Arthas: Name - Prince of Lordaeron; Propername - Arthas
Daelin Proudmoore: Name - Admiral; Propername - Daelin Proudmoore
Big Bad Ninja: Name - Ninja; Propername - Walkerrr
WooJ: Name - Antonidas; Propername - WooJ
Coldbringer: Name - Coldbringer; Propername - Trigman
King Uther: Name - Lightbringer; Propername - Uther
Ogre: Name - Ogre Magi; Propername - Warrior
Archon: Name - Archon; Propername - x-ray
Lich: Name - Lich; Propername - Ner'zhul
Bagar: Name - Bagar; Propername - Guiioki
Yshlaifton: Name - Yshlaifton; Propername - WackowyRzecznik
Alchemist: Name - Alchemist; Propername - STRIKER
Tinker: Name - Tinker; Propername - Mechanic
Vol'jin: Name - Witch Doctor; Propername - Vol'Jin
Assist of Masteuz: Name - Magic Assist; Propername - Masteuz

Thanks to all [X3] players!

https://hvsa.wc3.info/forums/forum/7-map-discussion-suggestionsideaspolls/   - Feedback/bug reports/ideas. 


 

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