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Horde VS Alliance X3 v4.22


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v4.22

Bug fixes:
-Immolation of Gods bug fixed;
-Vision bug of the hero Forgotten One fixed;
-Magic Assist ultimate bug fixed (When he only got runes)


New Hero:
Larine (Black Legion Ranger) is the new Alliance Agility Hero.

Z - Searing Shot: Launches a burning arrow towards targeted direction. As the arrow travels, it will pierce all enemy units on its way, dealing damage to them and igniting them, making them suffer additional damage over 5 seconds. Direct damage: 80 x Level of the ability. Burning damage: 5-100  (5 seconds) at level 1-20. Cooldown: 10-29 sec. at level 1-20.
X - Take Aim: After 3 seconds of taking the aim, Ranger will fire an arrow at a targeted unit, dealing damage and stunning it. Ability has a big cast range, so consider to snipe your enemies with it. Damage: 50-715 at level 1-20. Stun duration: 1.10-3 sec. at level 1-20. Cooldown: 8-27 sec. at level 1-20.
C (passive) - Elven Swiftness: Larine becomes even more agile. Grants extra movement speed, bonus agility, as well as a chance to deal more damage to an enemy. Chance: 10.50 %-20% at level 1-20. Damage: 50-525 at level 1-20. Bonus agility: 2-40 at level 1-20. 
V (Passive) - Multishot: Tough trainings allow Larine to attack several enemies simultaneously. 3/4/5 Targets at level 1/2/3.
Orbs will not work with this ability, except Mask of Death and Maldibion Blade !

Spells/Abilities:
-Keeper of the Grove: Entangling Roots: Damage per second increased: 15-205 > 20-305 at level 1-20.
-Ghost: Mana and HP replenish: Cooldown decreased: 15-62.5 > 10-48 sec. at level 1-20.
-Grom Hellscream: Rage Leap: Cooldown decreased: 120/120/20 sec. > 95/105/115 sec. at level 1/2/3.
-Ghost/Banshee: Ice stream: Cooldown decreased: 130/130/130 sec. > 100/110/120 sec at level 1/2/3.
-Banshee: Dolly of Voodoo: Cooldown decreased: 60 sec. > 41-60 sec. at level 1-20.
-Akama: Blades of Fate: Cooldown decreased: 150/150/150 sec. > 120/130/140 sec. at level 1/2/3.
-Archon: Blinding Flash: Cooldown decreased: 140/140/140 sec. > 120/130/140 sec. at level 1/2/3.
-Blademaster: Bladestorm: Cooldown decreased: 160/160/160 sec. > 140/150/160 sec. at level 1/2/3.

Heroes:
-Priestess of the Moon: Base agility: 20 > 25.

Larine.PNG

hvsa X3 v4.22.w3x

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in the new range hero of the Larine alliance, his last affects the hero by catacar scorpions, imagine attacking 5 scorpions with spiked and all of them damage you at the same time, they kill you easily, the rest of the powers are fine, but the stun is It takes a long time, if the hero you are going to attack goes out of the light it cancels and follows him (it's my opinion).

 

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Spiked isn't working on range heros

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In this case, yes, when selecting the multishot, the heroine is exposed to suffering the damage of the spiked, I guess that with the heroes that have spiked too.

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7 hours ago, Yojua1 said:

in the new range hero of the Larine alliance, his last affects the hero by catacar scorpions, imagine attacking 5 scorpions with spiked and all of them damage you at the same time, they kill you easily, the rest of the powers are fine, but the stun is It takes a long time, if the hero you are going to attack goes out of the light it cancels and follows him (it's my opinion).

 

Fixed in v4.23. Multishot is working correct against scorpions. The bug was in "Searing shot" because it was Melee damage, not magic, now changed to magic.

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