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v4.11

Change-list:

Gameplay changes:

- A new bonus for Acolytes: They get +500 HP regeneration when mining gold. This will protect them from the abuse of birds, DK’s ultimate, etc).
- Fixed minor lags.
- Drums of command: Icon fixed, description corrected. 
- Polymorphed/hexed heroes now do not stop giving out aura, and also get exp.
- Now you can have 11 acolytes instead of 10. 
- Fatal error in 2vs2 duel fixed.

Balance changes:

- Sir Gregory Edmunson: Lightning shield reworked. Now it does not cause damage to allies.

- Furion: Ultimate reworked. Now it will heal all the allies who are nearby.

- Medivh: Added an effect for the ability "Medivh Curse".

- Grandfather of time: Zombies now have limit of 20; spell has new summoning visual effect.

- Ninja: Cripple: Cooldown increased (10 sec. at level 1-20 > added 0,5 sec for each level. 10/10.5/11/11.5/.../20)
 
- Death Knight: Animate deadth: Duration decreased (80/85/90 > 50/55/60)
                                Cooldown decreased (150/180/210 > 140/170/200)

- Lion mark: Evasion nerfed (25 % > 20%)

- Longsword of perfection: Evasion nerfed (25% > 20%)


 

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