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v4.09

Changelog: 


New hero - Horde Lieutenant (Falcon)

*HORDE - AGILITY HERO:

(Z) Falcon Punch: Falcon targets at specified location, charges all of his power before attacking. His charge is so powerful that he pushes away all units between him. When he reaches he hits with such force that all  units in range are damaged by his power. Enemy units take damage, are thrown back and set on fire, loosing HP for a few seconds.

(X-Passive) Phoenix strike: Gives 15% chance to unleash a raging phoenix that deals damage to enemies in its wake when attacking.

(C) Frenzy: Falcon goes into a frenzy and gets a bonus to attack and move speed. Duration 20 sec. Cooldown 35 sec.

(V) Destructive slash: Using the power of the axe in his hand, Falcon slashing the ground causing 450/900/1600 damage to enemies. And those who were hit that would become frightened and unable to use skills in 5/6/7 seconds. CD 120/140/160.

*Small balance of gaining experience between horde and alliance. (First wave).

*Balanced amount of creeps in first wave. (Footmans/Grunts).

*Swordsmans (Alliance) now give a little more experience than grunts (Horde). (Third wave).


Balance changes:

*Guard tower (Alliance): Damage increased: 145-150 > 210-220.

*Watch tower (Horde): Damage increased: 140-145 > 200-210.

*Guard tower/Watch tower: Armor type: Heavy > Fortified.

*Medivh: STR. per level: 1.80 > 2.10
         
         AGI. per level: 1.35 > 1.45
         
Magic ward: Added 0,5 sec to CD for each level.

*Cold Bringer: Base INT: 17 > 25.

               AGI per level: 1.5 > 1.8

*Wendigo: STR per level: 2.30 > 2.0

*Demonhunter (Devil - Horde) : AGI per level: 1.50 > 1.40
                               
                               STR per level: 2.4 > 2.3

*Demonhunter (Illidan - Alliance) : AGI per level: 1.50 > 1.45
 
                                    STR per level: 2.4 > 2.35

 

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